Tide City Discovery
A city discovery concept built around genuine interests instead of popularity rankings.
RoleConcept / Research / Interaction design
TypeIndependent
Year2025
TagsMobile · Maps
Beyond rankings
When everyone sees the same must-visit list, exploration becomes consumption. Tide combines time, walking distance, and interests to create a city slice that is specific but still leaves room for chance.
Design principles
The interface avoids ratings and check-in pressure. It offers only a handful of places and a loose route, returning attention to the street itself.
In a concept test with twelve participants, ten said it felt more like advice from a friend than a recommendation from a platform.